HTML
Experienced
DEVELOPER AND DESIGNER
I’m a 20-year-old student at the University of Melbourne, double majoring in UI/UX and Computing. I’m passionate about enhancing user experiences and solving real-world problems, always eager to learn and grow.
Having lived in Singapore, Dubai, Finland, and now Melbourne, my diverse background shapes my approach to design and technology. Alongside UI/UX, I have a solid foundation in backend development and am exploring machine learning.
Sofware Skills &
Experienced
Experienced
Intermediate
Basic
Intermediate
Intermediate
Experienced
Intermediate
Intermediate
Basic
Experienced
Intermediate
My Many
I spearheaded a complete redesign of the website for JJMARINE, a yacht dealer and brokerage located in the UAE, to modernize its look and improve user experience. The outdated website was transformed with a sleek, user-friendly interface that works seamlessly across all devices, ensuring an optimal experience for desktop, tablet, and mobile users. I also introduced advanced search functionality, making it easier for potential clients to find the yachts they’re looking for, and integrated high-quality images and videos to better showcase their inventory, all while optimizing loading times for faster performance.
In addition to the website overhaul, I managed JJMARINE’s entire online footprint, ensuring the brand's visibility extended beyond the website. I took charge of their online advertising strategy, creating and managing campaigns that secured top positions in Google search results. Through a combination of SEO improvements, enhanced ad visibility, and strategic digital presence, I was able to double the site’s traffic, significantly boosting customer engagement and inquiries.
I redesigned the website for SkyComp Technology, a consumer electronics company, as part of a class assignment. The project involved a complete UI overhaul, where I designed a fresh and modern website using Figma, followed by building the core structure with HTML, CSS, and JavaScript. The goal was to streamline the user experience, focusing on the ordering process for their products, so I developed several pages that guide customers through making an order smoothly and intuitively.
This project showcased my skills in user-centered design, responsive layout creation, and front-end web development. I paid special attention to creating a cohesive design language, ensuring that the site was visually appealing while also being functional across all devices. The HTML, CSS, and JavaScript components were optimized for performance, ensuring fast load times and an engaging user experience.
Throughout the project, I applied best practices in web development, such as clean, maintainable code and structured layout design. My attention to detail in both the design and coding phases was reflected in the high grade I received—an H1. The project demonstrated my ability to take a concept from wireframe to functional site, merging aesthetics with seamless usability.
For my large-scale Blender project, I designed an entire village nestled in the woods, with every model handcrafted by me—from the trees and houses to small items like swords, barrels, and other intricate details. This ambitious project was not just about creating individual assets, but also about bringing them together into a cohesive, immersive environment. I optimized the scene for both realism and performance, carefully balancing high-quality textures and detailed models with efficient geometry to ensure smooth rendering, even with the complexity of the setting.
The project took a few days to complete and allowed me to push my 3D modeling skills further by integrating various prior creations into one large-scale scene. The forest village includes dynamic lighting effects and strategically placed elements that create a lived-in, natural feel while maintaining optimization for smooth performance across different systems. Every detail, from the bark on the trees to the texture on the swords, was fine-tuned to achieve a high level of realism without sacrificing speed. The result was a beautifully rendered scene that showcased both my modeling and scene-building capabilities.
For my latest Blender modeling project, I took on the challenge of recreating the Millennium Falcon from Star Wars. As a huge fan of the franchise, this was an exciting and intricate build. The model was entirely hand-crafted by me, featuring 330,873 vertices and 291,554 faces to capture the ship's detailed design. I imported high-quality materials from Polligon to enhance the realism of the textures.
To further demonstrate my animation skills, I incorporated a TIE fighter into the scene, though I didn't model it myself.
I wanted to showcase a dynamic space scene for the animation, with the Millennium Falcon in motion.
The project took about a week of off-and-on work, highlighting my ability to handle complex assets, integrate external models, and manage both static and animated elements.
It showcases my proficiency in texturing, modeling, and animation, along with a strong eye for detail and a holistic approach to 3D scene creation.